L.A. Noire Review

A face is no more than an unmoving mask in games. Some game characters would talk, but only their mouths move and the rest of their head just stays as it is like a slab of porcelain. More and more developers have been trying to change this, but none nailed it quite like Team Bondi and their MotionScan Technology.

Have you tried L.A. Noire? This noir-detective game is the first I’ve played of its kind, and thankfully it is a wonderful memory.

L.A.-Noire

I think holding a gun like that is dangerous…


How’s it like to be the police for once?

Advertisements

Fallout 3 Review

Man was that game awesome. The character creation was cool, and I stayed inside a vault until I was 16, which then marked my journey through the vast, deserted world of Fallout 3. I’m not really used to games being so desolate, but it was actually a breath of fresh air for me despite being set in a nuclear wasteland.
Frickin’ huge roaches…

Grand Theft Auto 4 Review

I’ve had a wild ride through Liberty City in Grand Theft Auto 4. Wasted a lot of bullets, wasted a lot of cars, wasted myself a few times while trying to go on a mission without some body armor or a trusty RPG. There are a lot of sandbox games out there and Grand Theft Auto is probably the most popular. The map is so huge that I find myself frequently riding cabs on my way to a mafia family or to a friend who has invited me to go on a Heli ride. While being known for putting you in the shoes of a criminal, the game has a story that will make you want to rush to the ending, then make you feel sad after the credits roll because you know that that’s the end of it. It’s the same feeling you get after the end of a really awesome movie, but after spending 50+ or more hours in this game, the impact is just stronger.